Carnivores

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Carnivores BÆR

7v7 vs jsoc · 4× speed
Overview Admin · Data
Indonesia
Miso AIR 2
Indonesia · WIB +7 · war Sun 18:00 WIB
⚔ War in
Now (local)
War in
Units
0 / 70
Efficiency
B · 67%
⚙ Economy ready day 9.9 · research done day 12.9 → 5.1d slack before first build (can delay) · mob → war
📊 City & economy overview (tap to expand)

Resources

RSSStartingAt war est
$67,031337,571
MP6,70345,583
Sup17,87486,724
Comp13,40678,986
Fuel6,70337,303
Elec4,91537,765
Rares4,91526,785
Total units: 70

Cost breakdown

🏗 Buildings
$ 156,850Sup 30,400Comp 17,800Fuel 33,500Elec 10,300Rares 9,700
⚔ Units
pending — unit costs come from the full unit data (next data pass)
🔬 Research
pending — per-family research costs (separate)

Cities

electronicsJakartapop 6 · ~90
RO1AI1AI2AI3AI4AI5RO2RO3AF1AF2
⚒ AH
suppliesBandungpop 5 · ~90
RO1AI1AI2AI3AI4RO2RO3AF1AF2
⚒ AH
componentsBekasipop 5 · ~90
AI1AI2
fuelMedanpop 4 · ~90
AI1AI2
componentsPalembangpop 5 · ~90
AI1AI2
suppliesSurabayapop 4 · ~90
RO1AI1AI2AI3AI4RO2RO3AF1
⚒ UAV
raresTangerangpop 5 · ~90
AI1AI2AI3AI4AI5

Schedule — full timeline

🔍
Buildings Research Mobilize Now War
One continuous timeline (in-game days, war = Day 30). Each city = a column. One activity → full width; building + mobilizing at once → two half-width blocks. Buildings: AB = Army Base, AF = Air Base. Placement from each player's plan.