Carnivores

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Carnivores BÆR

7v7 vs jsoc · 4× speed
Overview Admin · Data
India
Ved AIR 1
India · IST +5.5 · war Sun 16:30 IST
⚔ War in
Now (local)
War in
Units
0 / 95
Efficiency
D · 14%
⚙ Economy ready day 16.4 · research done day 17.8 → -3.8d slack before first build (can delay) · mob → war
📊 City & economy overview (tap to expand)

Resources

RSSStartingAt war est
$67,031334,841
MP6,70345,223
Sup17,87486,724
Comp13,40678,986
Fuel6,70337,303
Elec4,91535,035
Rares4,91526,785
Total units: 95

Cost breakdown

🏗 Buildings
$ 511,100Sup 98,900Comp 50,550Fuel 57,500Elec 22,300Rares 13,450
⚔ Units
pending — unit costs come from the full unit data (next data pass)
🔬 Research
pending — per-family research costs (separate)

Cities

electronicsNew Delhipop 6 · ~90
RO1AI1AI2AI3AI4AI5RO2RO3RO4RO5AF1AF2AF3AF4AF5SW1
⚒ ASF, CM, AWACS, SASF
componentsAhmedabadpop 5 · ~90
AI1AI2
fuelBengalurupop 4 · ~90
AI1AI2
componentsChennaipop 5 · ~90
AI1AI2
raresHyderabadpop 5 · ~90
AI1AI2AI3AI4AI5
suppliesKolkatapop 5 · ~90
RO1AI1AI2AI3AI4RO2RO3RO4RO5AF1AF2AF3AF4AF5SW1
⚒ ASF, CM, AWACS, SASF
suppliesMumbaipop 4 · ~90
RO1AI1AI2AI3AI4RO2RO3RO4RO5AF1AF2AF3AF4AF5SW1
⚒ ASF, CM, AWACS, SASF

Schedule — full timeline

🔍
Buildings Research Mobilize Now War
One continuous timeline (in-game days, war = Day 30). Each city = a column. One activity → full width; building + mobilizing at once → two half-width blocks. Buildings: AB = Army Base, AF = Air Base. Placement from each player's plan.